![]() ![]() And in order to maximise the chances of you not taking damage, you would try to “roll the die” as little as possible. The more cops you expose yourself to, the more you’d have to “roll the die” to not take damage. It seems counterintuitive, but it makes sense if you look at the example I gave. The best way to play with dodge…is to not rely on it. With this in mind, what’s the best way to utilise dodge? Well, it’s pretty simple. This chance further decreases the more shots you get hit by (remembering that dodge just means you won’t take damage when hit). ![]() So if you had 70% dodge, the chance of you dodging twice would be 0.7 x 0.7 = 0.49, 49% chance. This means that, for example, if you were sprinting to cover and you were shot twice, you would be “rolling the die” twice. There is a misconception that dodge is the chance to not take damage from all enemy fire.Įvery time you’re being shot and hit by a cop, you’re basically “rolling the die” the same number of times you’ve been hit. On the other hand, it is overly abused seen as the only way to play DSOD because 221 armour gets lost in one shot (hypothetical example, just referring to how your armour gets lost so quickly).ĭodge is basically the chance for a player to not take damage when shot and hit by a single cop. ![]() On one hand, it is seen as RNG reliant and purely “luck-based”. ![]() Dodge is an in-game mechanic that is both underrated and overrated in the PAYDAY community. ![]()
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